Skip to content
Mar 19 / Ozymandias

Awesome Adventure Game Maps

Just came across this NeoGAF forum thread and had to point you to it to see some cool adventure game maps. You probably won’t care unless you’re an oldschool gamer who remembers trying to map out that #!$!% maze in Zork 1 by hand, but these brought a smile to my face. The Zelda map is amazing, and of course, I have to print the Zork map below as it’s the sole reason I learned to type. Smile

Related posts:

  1. Two More Great Adventure Game Maps
  2. Potential for Wii to Reinvigorate Adventure Games?
  3. IF Only…
  4. Humanizing Video Game Piracy
  5. More Thoughts on Crackdown and Zelda: Twilight Princess
  • http://blog.jeromeparadis.com Jerome Paradis

    Thanks for bringing back the dear memories. This is an example of why I got into programming.

    How many such maps did I draw?

    Can you imagine the first such text adventure game I played was when I was a child on a DEC-20 mainframe on around ’77? I fondly remember watching the characters slowly refresh on the VT100 terminal screen on a 101.5 (variable) baud acoustic modem.

    Oh and I also remember my father’s office calling at home during the day because I was taking too much juice playing games on their million dollar mainframes! It was that Star Trek game’s fault!

    Then, one day, as sadistic as it seems, my father brought a Fortran manual (hey, that’s what they used!) and I began fooling around with programming…

  • Tufty McTavish

    Good days, Ozymandias! Similar to Jerome, I too began coding by modifying a text adventure engine. As a child I spent a while wondering how to create an adventure game map creation application so I could store all my hand-drawn maps digitally and print them out for reference. I am sure I still have my pad of maps for many a class Infocom and Level 9 adventure game. Good days…

  • AnubisGOJ

    I used to love making text adventure games for my friends and family. Sadly, adding a few graphic elements was the extent of my abilities.

  • Sean

    I actually started out on the graphical version of Zork (Return to Zork, I believe) then went back to the original text-based adventures.  Luckily for me my version came with the maps as some kind of bonus promotion >).

  • LAWL

    How about the DMC4 goes to 360(Exclusivity to multi-plat) Map?

  • http://home.comcast.net/~skibit/ Skibit

    What a great game!!!!! That is the game that got me into not just gaming, but computers as well!!!  I ended up buying the maps for Zork I, II, & III…..but only after beating my head against the wall trying to map them out.  I would spend hours dialed into a VAX sytem with the old school 1300 baud suction cup modem thing with my graph paper and a mechanical pencil.  Where are great adventure games like this today?

  • Anonymous

    I don’t know, Skibit, I don’t know. I miss these games – sort of thinking man’s games. You still see the occasional adventure, but it’s been a dying breed. I’m hoping some of the adventure/RPGs (sort of like Mass Effect) have the story to take care of some of the desire, but it’s rare to find a game with good puzzles these days.

  • Aedrin

    Those games are probably why a lot of people still play text games (MUDs) today.

  • http://home.comcast.net/~skibit/ Skibit

    In case anyone wants to play….

    http://www.infocom-if.org/downloads/downloads.html