Finished Uncharted: Drake’s Fortune…
…and really enjoyed it. Probably the first PS3 title that I could actually recommend to someone without reservation. It’s only the second PS3 title I’ve finished (the first being Resistance), and I have to say it was good fun.
The game isn’t super-original – in fact, it’s basically a Tomb Raider / Gears of War mash-up (albeit a very polished one). Visually the game looks great – Naughty Dog pulled off some really iconic scenes throughout the game and exploring them really brought me back to that old-school joy I felt with the first Tomb Raider. Although the story isn’t terribly strong (feels a bit contrived at times), it’s good enough to keep pulling you along… but make no mistake, the primary joy of the game is around exploration. There is a bit of puzzle solving, but they’re pretty darn easy. Combat is a lot of fun, too – AI is good enough to keep you on your toes and the controls are smooth and tight.
On the negative side, combat gets a bit trying as you get further into the game. Your primary opponents are pirates (at least up until the last section of game), and it’s astounding just how many there are on the island. Seriously – they’re pirates, not a third-world country army, yet somehow you run across them over and over and over (and over) again to the point of tediousness. The game also has quasi-Achievements you can earn (mirroring Xbox 360′s Achievements to the point that you have 1000 points you can earn), but without a meta-game that those points apply to, you don’t really have a lot of reason to go hunting them down.
Overall, if you’re a fan of Tomb Raider or Indiana Jones style adventures, Drake’s Fortune is worth checking out. Sales are surprisingly poor right now – can’t figure it out, to tell the truth. Don’t let that stop you if you already have a PS3.
On a side note, a co-worker of mine will occasionally be posting thoughts on the game industry here going forward. He and I tend to discuss a ton of the stuff I’ve written about in the past, and I’m sure he’ll have some interesting insights you might enjoy. Not sure whether he wants his real name used at this point, so we’ll just call him Krotus for now. I think I may ask him to grade my 2007 game industry predications I made a while ago – could be a fun excercise.
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