Gamerscore for Sale? <sigh>
Saw a post over on Joystiq that's talking about power leveling, or the ability pay someone real money to buff up your Gamerscore. To quote:
For years now, companies have offered to level your Everquest and World of Warcraft characters for a fee. By catering to the whims of players who want that level 60 mount but don't really have the time to obtain it on their own, firms that farm rake it in.
Therefore, 'twas only a matter of time before farmers that specialize in taking the grind out of virtual gruntwork made the leap over to the Xbox 360. A site called "Level My 360" has jumped in (har) and now offers 3,000 XBL gamer points for the low, low price of $300.
The thing that struck me as most interesting about this is that Achievements (and the Gamerscore associated with them) have become a currency… one just as valuable as virtual currency in MMOs, and one some people might be willing to pay real dollars for. I certainly don't condone it, but it does support my belief that competitors will need to have their own Achievements/Gamerscore system in the future as it's definitely a tipping aspect for some folks. (For the record, I now believe the rumor of PS3 "Entitlements" to be false; however, I fully expect a similar solution within the next year or so once the online service has launched.)
For what it's worth, I'm not too worried about this sort of thing damaging the Achievement "market." Since games each decide how/when to give out Achievements, there's plenty of slack in the system to help iron out spikes. On top of that, we're seeing developers getting more and more invested in Achievements and thinking harder about how to give them out. With every passing month we have more and more titles with Achievements and Gamerscore to deepen the ocean. Over time I honestly doubt we'll see this as anything more than noise across the entire system.
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